How augmented reality builds bridge between games and children’s books

Posted: March 13, 2014 in Uncategorized

Two years ago, Sony’s PlayStation 3 “game” Wonderbook began a trend that redefines both games and books for the 21st century

Dr. Pamela Rutledge‘s insight:

We spend so much time thinking about technology, especially augmented reality, with our serious hats on.  We forget that technology can create new playgrounds.  Play is the best way to learn things, especially things about ourselves.

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